Reefs
The tick_sea_battle_object_pair
function at 0x00608850
applies the following damage to a ship on a reef:
def calc_reef_damage(ship_speed: int):
return ship_speed // 1024
Reefs don't kill sailors or artillery pieces.
The tick_sea_battle_object_pair
function at 0x00608850
applies the following damage to a ship on a reef:
def calc_reef_damage(ship_speed: int):
return ship_speed // 1024
Reefs don't kill sailors or artillery pieces.